#if !defined(FAKE_D3D10_BLEND_STATE1_H)
#define FAKE_D3D10_BLEND_STATE1_H

#include <d3d10_1.h>
#include <rt/Exceptions/COMException.h>
#include "Fakes/FakeD3D10BlendState.h"

class FakeD3D10BlendState1 : public ID3D10BlendState1
{
public:
	FakeD3D10BlendState1()
		: BlendState()
	{
	}

	CONTAIN_BLEND_STATE(BlendState);

	virtual void STDMETHODCALLTYPE GetDesc1(D3D10_BLEND_DESC1 *pDesc) { throw rt::NotImplementedException(); }
};

#endif
